|
|
|
|
|
|
Animation
- skeletal animation with key frames
- dope sheet editor that visualises key frames and allows you to drag keys around
- easy to use forward and inverse kinemartics system - nearly no special setup required
- weighted vertices for smooth skin bending
File Formats
- imports WaveFront OBJ, MilkShape3D ASCII, Autodesk 3DS
- exports WaveFront OBJ, MilkShape3D ASCII, Autodesk 3DS, Nebula N/N3D, DirectX X (v7 and v8), Quake2 MD2, BlitzBasic B3D
- you can add you own with the SDK - see below
Viewports
- support for all the standard parallel and perspective projections
- any number of viewports
- OpenGL accelerated
- fully customiseable
SDK and Plugins
- integrated scripting language ( LUA ), giving you access to all scene objects at runtime
- add support for your own file formats
- extent the functionality of CharacterFX
- automate CharacterFX
Miscellaneous
|
|
|